Kitchen by Lana, frige by Glori
Attention PSP7 Basic Class!
The assignment is to do this exact tutorial, making a vector fridge.
Send in the PSP file of this vector fridge. You will only be using
pages 1 through 3 of this tutorial.
So take out your frige file and let's do this together. The first thing you have to do is increase the gif file to 16 million colors and save it as a psp file. Almost all work in PSP needs to be done with 16 million colors. So check this first if you have any grayed out tools or options.
Make sure you have your Tool Options window open in PSP. Click on the Draw Tool. Change the settings to: Type/Point to Point Line. Width/1. Antialias and Create as vector checked. Set your Styles to the same solid color. You will switch colors for the different sections of the frige. Let's start with the top of the frige, the freezer. The image below shows the Draw Tool, the Tool Palette, the Styles boxes and your frige file.




Before you start to put down your points, add a New Vector Layer. You can call this layer top door. With the Draw Tool, start to plot points around the freezer door. You don't have to be precise at this point, you will edit the nodes afterwards. You plot a point by left clicking with the mouse.


You can see from my capture that I basically tossed the points around the door because they sure don't look straight! Well, I didn't really toss them on, I plotted them one after the other, clicking each place around the door where I wanted a node. I actually didn't need to have 6 nodes across the top. I could have just used 3; 1 at each corner, 1 in the middle. When you have lots of straight lines, you can reduce the number of node points to make. But see where the corner is rounded slightly? You need more nodes to create that rounded corner. For now I want to Quit Node Editing to see how it looks.

Here is another version I did of the points. I want to 'point' out something. Three nodes on a corner make it easier to round a corner out. Extra note on adding a new node: When you are working on your vector graphic and you realize you need another node somewhere, hold down the Ctrl key on the keyboard. Now it will let you add a node by left clicking with the mouse in the spot you want the node added. The little word Add will come up.




If Node Edit isn't lit up on the Tool Options window, click on the vector selection with the node editing tool first.
I carefully straighten up my lines. With the node editing tool, move the individual squares so that lines are straight. Left click on a node, hold the click and move the node around. Look directly below. See that line that goes up like stairs? You need it to be unbroken, perfectly straight.
And here I am, down to just the left corner to whip into line.

You most likely started your drawing, placing of nodes, along one of the straight edges. Where you started, if you click on that node it will say Start. So I started on the left side and ended up going around the bottom left corner. What I can now do is click on the Start node and slide it down until the little box disappears into the last node from the corner. Those two nodes are now merged into each other and the vector fridge top is closed all the way around.

Now I have a nice vector layer for the frige top, freezer.
Taking a step back from the image, look at the squares that are around
the blue filled area. Node editing is still active.
This is a good reason to have Select None right on your toolbar.
Clicking that will get you out of active editing.
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