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Display Room Tutorial An empty room doesn’t look like much, so let’s see if we can’t spruce it up a bit. This next section will deal with a few suggestions for your new room. These are suggestions for you to view only as a guide. Now that you have learned to create walls with the Deformation tool, you’ll be making all sorts of configurations. Your creativity and level of expertise with PSP will be your only limitations. I hope you have learned and enjoyed working through this first part. The following sample is an in-complete room and doesn’t have any rhyme or reason to it. I’ve put this together just as an example to show some of the following effects and to get your creative juices flowing. If you read all the information before you start decorating, you will probably form an idea of what you’d like to do. Be prepared, you’ll make a lot of changes before you finish. Place each object in your room on a new layer. When the Layer Palette gets overly long, X the layers you want to keep unchanged and merge visible. * It’s a good idea to save a psp copy before you merge anything.
Determine the needed size for a picture or window:
>Copy->Paste As New Image (Not very large, is it?)
Pictures:
Make a selection in your pic using the pixel info. >Copy->Paste As New Image. Choose a color for the border that compliments the picture and play with Inner Bevel. Tubes make great pictures. (The two flower pictures were made from tubes, and placed on a textured background.) The large cat picture is a good example of the type images, you might want to use, to create a room with posters honoring a hero, rock star, sports figure, grand children, a teenager or pets. The large picture on the left wall is an example of what you need to do to make the picture flat against the wall. Using the Deformation Tool, (same way you did walls) lower the upper right handle until the picture angle matches the floor and ceiling angle. You can use the side handles to adjust the width, and bring the picture back to a more reasonable proportion. Side pictures are a bit tricky. Experiment. Windows:
If you don’t have a tube you like, make your own window. Do about the same as for making pictures, except you use the Draw Tool; draw some narrow vertical and horizontal lines on the picture for panes. Use a border color that matches, and again use one of the Bevels. Stained glass windows are always elegant. Floor reflection for pictures:
Simple ceiling lights: New Image-100 x 100-Foreground Color-16 million (Use
ceiling color)
Play with the slider/opacity and blur for these. You could add a rim around it if you want. Make a fancy light, add a pull chain, or make the light have a yellow or blue cast-- Keep in mind that the lights in the back will be smaller than the ones in front. If you want a light that is turned off, leave off the second layer. On the side walls >Image->Rotate your lights approximately 15 degrees. Light reflection over picture:
The decoration on the side walls in front of the back window is 3 lines made with the Draw Tool and, a bevel added. They could have been reflected in the floor too. Same type lines on the right side wall, not that they look all that good or that they belong, but to show that lines placed on a side wall need the same angle as the floor. When you begin adding objects to your room, relate the size to a person. An object in the front would need to get progressively smaller if you moved it farther to the back. Wall section 3 and the center section could be eliminated and Section
2 extended across to the side wall. Double windows or a picture window
with a landscape scene might be something you’d want. (Good place
for a backyard).
The simple suggestions I have given here are just to get you started. All of you have your own way of doing things and will do differently than I have done here, due to the numerous options available in PSP. Many things have been learned from doing this tutorial, and I have many more to go before I even scratch the surface of this program. My intention has been to make this understandable for beginners. Hope you have fun with this and that it will encourage you to Experiment. JoAnn
OK…..time to go tube shopping. -- Everything in this tutorial was done entirely with PSP 6.-- |
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